Effortless development
Build faster with approachable tools, reusable templates, live preview workflows and advanced controls when you need them.
Build games in ESB Studio, publish them to players and manage every stage of your project through one connected creator ecosystem.
local game = ESB.CreateGame("Neon City")
game:Publish()
print("Game published!")
Tools, publishing and growth systems designed to help good ideas move forward.
Build faster with approachable tools, reusable templates, live preview workflows and advanced controls when you need them.
Move from your project to a live experience through one connected publishing workflow, without unnecessary friction.
Reach players through personalised discovery, creator profiles, groups, events and platform-wide recommendations.
Manage releases, analyse performance and prepare your experiences for audiences around the world.
Starter projects, UI kits, environments, effects and reusable creator resources.
Browse →See what is being designed, tested and prepared for the ESB creator ecosystem.
View roadmap →Connect with developers, artists, designers and collaborators across ESB Games.
Join community →Bring scripting, animation, VFX, sound, UI and collaborative editing into one creation environment.
Pre-release access · availability will be announced before launch
Join the creator waitlist and be among the first to test ESB Studio.